In keeping with the DIAGRAM Center goal of dramatically changing the way image and graphic content for accessible instructional materials (AIM) is produced and accessed, DIAGRAM both conducts its own research and partners with other organizations to conduct research to achieve this goal.
DIAGRAM Research Products:
One of the first research efforts performed by the Center has been a comparison of DAISY Talking Books (DTB) and e-book hardware and software. The tables in the section present the features and functional testing results for the devices or applications in the following categories:
- DTB Hardware
- DTB Software
- DTB Authoring Software
- e-book Hardware
- e-book Software
- Image Authoring Software
You can view the entire set of matrices on one page or view them individually by following the appropriate category links. As this research continues, the tables in this section will be updated accordingly.
Integrating Haptic Feedback for Image-based STEM Content within HTML and eTextBooks – Mark Hakkinen, ETS
This project builds upon existing research at ETS in tablet-based haptic displays of graphical information and extends it to explore the inclusion of this technology to eTextBooks based on EPUB 3. ETS developed a prototype of a haptic-enabled version of an EPUB 3 sample eTextBook containing approximately 10-16 interactive quiz items incorporating line graphs and shapes, implemented using a prototype of HapticCSS. The sample publication is tailored to visually impaired students in grades 6-8 and focuses on questions regarding identification of geometric shapes and line graphs. A pilot study was conducted to evaluate the usability of the interface and the accuracy of haptic image identification by students with visual impairments.
This project surveys the current best practices for making dynamic scientific graphics accessible to persons with severe visual impairments in order to better understand the most effective practices for providing pedagogically-equivalent information about common scientific visualizations using audio feedback and verbal description. The product of this research is a freely available report (Word version, 50 pages Interactive_Scientific_Graphics_Submission23june2014) and a single working example (HTML Interactive_Scientific_Graphics_Working_Example) which can be used by creators (publishers and authors) of dynamic scientific graphics to provide equivalent information to end users with severe visual impairments. Click here for the live version of the demo. The results presented are general in scope and applicable to any technology that can perform similar functions to the capabilities of the Wolfram CDF Player. Download the slides from Kyle’s presentation about this work at EDUPUB in October 2013: EduPub2013Wolfram
3D Printing for Accessible Materials in Schools – Yue-Ting Siu, TVI and NLCSD Fellow
Do 3D printers in schools represent a practical solution for teachers to output low-cost, reproducible tactile graphics in a timely manner to students? This research focuses on delivering information about how tactile content may be handled in schools, the use of 3D printers to deliver such content, and identifying teachers’ needs with accessible instructions materials (AIM) and how they must be supported to adopt new strategies. The work plan includes preliminary research, a survey, and at least 3 case studies of 3D printer use in schools. Read the full report here (Word document): 3D Printing for Accessible Materials in Schools (final version) See also a closed-caption recording of Ting’s DIAGRAM webinar on this topic, along with handouts and a written summary of the Q & A for the webinar: 3D Printing for Accessible Educational Materials.
Image Description Metadata for Accessibility
This working paper, Potential Use of Image Description Metadata for Accessibility (click here for Word version), originally published in March 2011, outlines the current barriers and opportunities for providing image description within publishing tools, technologies, and production processes. Ongoing discussion with standards groups, Adobe and other tool developers is exploring the feasibility of extending support for alt text and longdesc within image formats and authoring tools. In April 2012, an Addendum to the report was produced, covering relevant developments over the past year, including the release of DIAGRAM-sponsored tools for image description and the content model for image description metadata. In May 2013, a further Addendum was published, including a detailed summary of latest developments, including the status of @longdesc vs aria-describedat vs epub:describedat.
This report, DIAGRAM Center Product Analyses (click here for Word version), captures the status of the field as of June 2011 and provides baseline data to measure future progress within the field related to support of specific accessibility features within DTB and e-book technologies. Throughout the life of the DIAGRAM Center, the WGBH National Center for Accessible Media (NCAM) will continue to conduct and revisit product evaluations and the matrix will be regularly updated to provide all stakeholders with a current listing of capabilities and feature sets.
Reading Technology Survey
In February 2012, the DIAGRAM Center conducted a Reading Technology Survey (click here for Word version) in order to better understand what technologies are being used currently by blind and visually impaired readers. Most of the 230 respondents were blind and employed, retired, or in school. In every category of reading material, the same five reading technologies dominated the responses, with screen readers leading the way. As anticipated, the brief survey provides fodder for additional follow up studies.
SVG and 3D Printing Report
In the DIAGRAM-sponsored report Assessments of Raster-to-Vector (SVG) Conversion software and 3D Printers for Tactile Graphics (click here for Word version) National Braille Press assesses SVG software to find a version that is affordable, and easy to use for publishers and individual content providers, so that they can incorporate SVGs in materials at the beginning of the production cycle. The report also looks at the viability of current 3D printing technology for use in the creation of tactile graphics.
Publisher Interviews on Image Accessibility Practices
During Year 3 of the DIAGRAM Center project we conducted interviews with targeted publishers to discover current practices and challenges surrounding image accessibility in order to provide guidance for ongoing DIAGRAM activities. These interviews delved into existing and planned digital publishing processes and are intended to help us better understand the changes necessary for adequately supporting accessible images and graphic content. The in-depth interviews were conducted by NCAM’s Bryan Gould and Larry Goldberg from June 2012 through April 2013, with three mainstream publishers and one publisher of accessible instructional materials. The responses from these highly cooperative publishers have already begun to guide DIAGRAM’s work, and many answers echo what we’ve learned from our close working relationships with many publishers, from our advisory board and from attendance at numerous conferences throughout the year. Results from the publisher interviews about image accessibility practices are available by following this link.
Teacher Survey on Use of Image Descriptions in the Classroom
In the fall of 2012, DIAGRAM conducted a survey of teachers to better understand their use of image descriptions in instruction. From the summary in the report: “A recurring theme in responses reflected priorities for flexibility in meeting different students’ needs, and to account for the range of descriptions from those that did not need to be described, to those that required supplementary tactile representation. All of the respondents attributed the benefit of image description to enhancing students’ independent learning.” Read the full teacher survey report, based on 60 respondents, by downloading the Word document here.
Stanford Student Research Paper: “3D-Printed Teaching Aids for Students with Visual Impairments”
In the spring of 2014, three Stanford University undergraduates took up a challenge to write a research paper that would design and document the foundations of a library of 3D printable objects for use in STEM education for students with visual impairments. Paper authors Ayna Agarwal, Shaheen Jeeawoody, and Maya Yamane graciously agreed to let us share the final product here: 3D-Printed Teaching Aids for Students with VI (Word document, 18 pages).
Based on our preliminary examination, we believe that 3D printing has an enormous potential to significantly improve access to spatial and visual information—and to enhance STEM education for all students. Furthermore, the significant advances made by the library and museum communities in the space of 3D printing and education well position them to become hubs of local 3D printing resources for teachers and students. We are therefore thrilled to have the opportunity to seek new ways in which 3D printing can improve the STEM education landscape with support of a 2014 Laura Bush 21st Century Librarian Program grant from the Institute of Museum and Library Services.
Guidelines for Audio-Tactiles – ViewPlus Technologies, Inc.
An in-depth usability study of text-tactile graphics in order to create best-practice guidelines for software developers or anyone who creates or edits SVG files. Will include guidelines for how to create images that are accessible visually, audibly, and audio-tactually.
Mathematics e-Text Research Center (MeTRC), University of Oregon
– Evaluating the efficacy of text descriptions of math-related images for visually-impaired students.
Please refer to our Development Overview page to see a listing of the software development subcontracts completed or in progress.